Part 2: Interview with Legendary Oddsmaker Roxy Roxborough

By: Matty Simo | Sunday, July 27, 2014
Roxy

I previously worked as a writer alongside legendary oddsmaker Michael "Roxy" Roxborough from 1997-98 after our company Computer Sports World (CSW) was acquired by his company Las Vegas Sports Consultants (LVSC).We worked together on a nationally syndicated gaming column called Sports Book Insider. I was lucky enough to catch up with Mr. Roxborough during his most recent trip to Vegas and will be sharing our conversation in a series of Q & A articles over the next month.

Following is Part 2 in the series (click here for Part 1), which is dedicated to our former co-worker and good friend Jason Been, who loved betting and sports more than anyone I have ever known and passed away on June 5 following a courageous 10-year fight with brain cancer at the age of 41...

Q: Can you describe how your company LVSC was involved in helping create the Stardust Line?

R: The Stardust was the first Las Vegas client. They were going to open first, and when you open first, you need more than one line. So they employed us, and we were the most high-profile people. They employed other people to make the line too. When you go first, it's good to look at more prices. But as time went on, we ended up getting a gaming license, and casinos felt comfortable working with somebody who already had a gaming license, and it wasn't tied into offshore books and was going to put some heat on them. That helped the business grow. At one time, we had 90 percent of the sportsbooks in Nevada.

Q: How big of an impact did the Stardust Line have on betting in Vegas and across the country?

R: It was a big deal at the time because Scotty Schettler had more or less this responsibility to put out this line that almost everyone in town was going to copy. Plus all the bookmakers around the country too, but I don't care about those guys. He was putting out a line, and his supervisors were going to manage how it got bet early. And I thought he did a very good job of it. And it was a big deal. In fact, back before telephone account wagering, everybody who was a sports bettor in town was at the Stardust at 8 o'clock in the morning. Everybody was there, not only bettors, but people who ran line services. Even if people weren't betting that day, they were there because it became a social hangout for the city. For years, their line moves were the most important in the city because they took large limits, and they moved it judiciously.

Scotty had an idea that you can balance out games if you can find people that would want to buy the opposition. Not everybody uses that style of betting. But he thought that they could. He had so many people sitting in the room that if a price moved, they would buy it back. So they did have a lot of line moves, and that was their style. Their style was to grind out a small percentage and high volume.

Q: How many line services were there, and can you tell me about Don Best founder Don Bessette?

R: I don't know, but once the line went up, you could never get to a telephone to phone around. There was an incredible amount of line services, and it was all operating in a gray area. Once the line went up on a board, everyone would be scurrying for a pay phone.

Don was a real gentleman, first of all. I think he was self-taught in computers. Our office was on Convention Center Drive, and his office was across the street in a small strip mall. The idea was to be close to the Stardust. He was monitoring lines with runners at the Stardust. They'd look at line changes, and then they had to go outside - because you couldn't use the phones inside - and call the changes in. Someone would manually enter them, and then he'd send them out. Don had a good business plan, unfortunately he died before he had a chance to see what happened to it. I could see that we were going to have to get odds into sportsbooks, and eventually we'd have to get real-time.

Q: Can you talk about how technology has changed the way sports betting information spreads?

R: There's always a rush for relative information. There's a lot of noise out there, but in some sports there are injuries that can be very key, like in basketball. Breaking stories just have a way of getting on Twitter first. It's good for bettors, bookmakers or linemakers now need people moderating social media. There's always two ways to find out about an injury, it's you get it first, or they bet you and then you find out about it. Most of the time, it's that you get bet first and then you find out about it. There are people all around the country that just know about certain areas or certain players. And if you're sitting here in Las Vegas, you can't know every situation everywhere. That's the main reason there's limits on betting, so you can manage your liability, and so you can manage professional gamblers. They don't manage you.

Q: How did technology help improve the efficiency of how lines were made after you started?

R: When we first started making lines back in the 70s, it was all loose-leaf notebooks and pencils and calculators. Then the first computers were more or less just dumb terminals, they stored data. We didn't have any programming with them. But they stored data, and that was a big thing because the first computers saved us a lot of stuff on data storage and writing everything down. Then the sports network and other companies started doing boxscores. And then Computer Sports World opened up a business that not only could we record all the data, they could actually write third-party programs to massage the data and come up with the data that you needed. So that was a big revolution for us.

I think we were the first oddsmakers to use computers, and it made an amazing difference. Because if we wanted to check how an NBA team plays when they're out on the road for so many days and so many games, before a guy would have to go through three years' worth of data and dig it out hand by hand. It would be a project that would take three to four days. Once we wrote the program, we could run the data. It might take an hour to write the program, and we could run all the data for three years in less than three minutes. To my knowledge, they had the best and oldest database with point spreads and stuff.

Part 1 | Part 3 


 
 
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